Let’s get this out of the way first: Alex Garland’s Annihilation is a weird movie. Mainstream audiences were destined to hate it, especially after it was mismarketed as a horror film. But if you have the patience to stick with it, the exploration of self-hate and self-destruction, as well as creation, strike some interesting theological notes.
In a culture that harbors the Harvey Weinsteins and Kevin Spaceys of the world, sexual assault has gained an increased awareness as of late. Too few stories, however, have highlighted not just the evil of rape, but the social values that contribute to its prevalence. Broadchurch is the exception.
In 1980, Post-Traumatic Stress Disorder (PTDS) was added to the Diagnostic Service Manual (DSM), the handbook for psychiatry professionals on mental disorders. The move was controversial at the time, and untreated trauma victims created more social problems. Just ask Leni.
Thrawn is back. His presence in the Star Wars: Rebels animated series has made quite a splash. It’s been fun seeing him on the the show and Rebels has done a great job with the character’s onscreen appearances, but now comes the moment we’ve been waiting for. It’s time for the Grand Admiral to return to his roots: the literary wing of the Star Wars franchise. There is no one more qualified to usher him in than Timothy Zahn. Fortunately for us, that’s exactly who got the job. Thrawn, the most anticipated novel in the new Star Wars canon, is here.
Neil Gaiman’s award-winning novel has made some significant cultural waves in its more than ten years of publication, now resulting in a comic book series and an upcoming cable television series. Unfortunately, that influence is patently negative, propagating a distinctly atheist approach to religion, theology, and culture.
The Attack on Titan series had, in its inception, a great deal of thematic depth. The titans can be seen to represent sin, and particularly with Eren’s ability to become a titan, the idea of mankind as being the very monsters they fight has a lot to say about morality and humanity. Unfortunately, by volume six, the series has started to rely on that initial setup as a crutch, and fails to add new intrigue to the story.
From “Arrow in the Knee” memes to sidequest distractions, Skyrim has created a gaming subculture that is all its own. For better or for worse, the game (and the Elder Scrolls series) has had an impact on the culture. But which is it?
Media can be used for great good. But, as we all know, it can do great harm as well. That’s really in the message more than the medium, but there are certain forms of media that have gotten a really bad rap. Video Games is one of them. But, contrary to what many may think, video games are not inherently harmful. Here are five reasons why.